The Last Tinker: City of Colors is a joyous platformer lovingly crafted in the image of all time classics such as Zelda, Jak and Daxter and Banjo Kazooie, The Last Tinker is a colorful adventure set in Colortown, a world built upon creativity, emotion and collaboration.
A dark force named The Bleakness has emerged and seeks to tear the colors apart, draining all joy and life from the world.
Koru, a young boy from the slums of Colortown, is forced to act. He embarks on an epic and one of a kind adventure to combat the Bleakness and to restore joy and color to his home.
The Last Tinker: City of Colors, by Mimimi Productions, released May 12, 2014, bursting at the seams with color and sound. Brilliantly combining platforming, RPG, and adventure elements with gorgeous, imaginative landscapes and a fantastic soundtrack, The Last Tinker keeps sure footing from start to finish.
Players take the role of the silent hero, Koru; an brightly dressed young boy living in the outer areas of Color Town, where creatures of all colors live together in harmony. But lately, the wonderful harmony has been disrupted. New emotions like fear, anger, avarice, and sadness have begun taking root. As the last Tinker, it's Koru's job to fix repair the damage and restore TinkerWorld to its peaceful self - he just doesn't know it yet.
from the moment I regain the game I was blown away by the amazing soundtrack present. Even without the wonderful story and entertaining platforming, I would have continued to play simply to experience the sounds. Esperia has a new, unique, and soulful sound all its own. Though voiced dialogues are limited to the cinematics, speaking to characters throughout the world is not a silent event. Denizens of Color Town chirp and growl in a way that pairs wonderfully with the character models, and the world in general. Dialogue boxes are presented as cardboard cut-outs, with the text readable only on the front, that add tremendous flavor to the world.
Artistic and unusual, TinkerWorld draws you in with its vivid colors, tremendous landscapes, and adorable characters. Consistent design throughout the adventure is clear, and each new story area feels separate, yet connected to the rest of the world. While visually striking, this game is reminiscent of games like Donkey Kong 64, Banjo-Kazooie, and other late 90's Rare games.
The Last Tinker: City of Colors plays like a well polished platformer, with easy to perform Parkour manuevers and exciting terrain to navigate. Skate along rails, leap on boats, and trapse across Octopi tentacles. Movement in this game is crisp and consistent. For those with a completionist streak, collecting Golden Paint Brushes can reward you with wonderful concept art from the genial Rob Boss in the Market District. If you'd rather have in-game boosts for these paint brushes (or cheats), you can trade them away to Rob for modes reminiscent of Goldeneye's cheats such as Big Head Mode and Little Head Mode. God Mode is also available for a steep, steep price, and those looking for an additional challenge can purchase the combat arena with their hard-won brushes.
Combat is rather straight-forward, eventually giving you three different punches throughout your playthrough. Chaining these together in different orders produces interesting results. You can also purchase upgrades to your moveset from the Dojo, some of which are necessary to advance the story. While combat is not particularly challenging, it does seem to fit right in. Combined with the puzzles and a difficulty scaling from "kids mode" to hard, the game can be as difficult as you would like it to be.
At certain points in the game, I found myself issuing a jump command, but not getting the immediate response I wanted, but this was not common. In almost all cases, controls are precise.
Aside from Gameplay, The Last Tinker: City of Colors has a deceptively deep story. While the visuals are bright and heartwarming, the story touches on topics like racial inequality. The storyline kept me entertained from start to finish, and though it had very few surprise twists, I felit it was extremely well-paired with the style of the game.
The Last Tinker is a complete package: Beautifully polished, interesting gameplay, gorgeous visuals, and a simply wonderful score. It is obvious that this was a labor of love and I am pleased to no end that it was shared with us. I look forward to the next release from Mimimi Productions